Original character, still under construction.
Development between 2014/15 - 2020
Materials
Arms details
Final head design
Body shape
Markings iterations
Starting point. 2014-2015.
I had yet to develop a story/worlbuilding beyond a vague idea of a cosmic creature. Very much a simple xenomorph copy.
Initial exploration of a redesign. Back from early 2019
Second iteration after I immersed myself in Beksinski's artwork.
First 3D attempts
Reworked 3D model. This design remained untouched for a while.
Current design, outdated model.
First ideas to start a rework. I started to write down the details of the lore/worldbuilding behind the character.
More iterations on the head/face design
Explorations of redesign for her new body. I started by figuring out what she'd look like before receiving the "damage" on her body, and before making her slouch.
Sketches done at several points in time to start showing her personality. Deeply melancholic, slightly romantic and happy to meet new people.